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Duplicated object names

Double trouble – if two objects have the same name

In Calamus you can store externally many items such as text styles, master pages and colour lists on floppy or hard disk. These items can also be added individually to a document already present. Here, as when loading in another complete document, it may happen that two objects (text styles, colours, master pages, ...) have the same name. This would mean that if the list is sorted later by name you would not be able to tell the two apart. Therefore the following dialog appears in such cases:

The first line describes the type of object of concern. When loading individual master pages or style lists this is obvious, but if a complete document is loaded in addition to the existing one, say, this information is quite helpful. Below this is a line showing the name of the present object, while a line below this offers a suggestion for a new name. If this suggestion is not to your liking, you can edit it using the usual keys [left arrow] and [right arrow], or with the [Esc] key completely clear the line for re-entry. At the bottom of the dialog are the buttons Rename and Replace. With a click on the first, the newly loaded object receives the new name, and the original stays as it was. The Replace button replaces the new object with the old.

An example: Assume that you have an empty master page named Master page 1 in your document. You then load in addition from floppy or hard disk another document which also contains a master page named Master page 1 which however also contains header or footnote lines. If you now click on the button Replace, all the pages in the additionally loaded document are changed in such a way that they now use the (empty) master page of the old document. All header or footnote lines (and naturally also all other elements of the page) are then omitted on all pages that used Master page 1 in this additionally loaded document. Depending on the application, you should use this function only after due consideration.

Finally, there is the button Valid for all further objects that you can activate. In this case, the instruction Rename or Replace applies not only to the displayed type, but also to all the following objects of the same type.

Tip: In the Calamus setup file (CALAMUS.SET) it is noted whether the button Rename or Replace is the default for each of the object types treatable with this dialog. It is therefore worthwhile to save the file CALAMUS.SET from time to time.

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Last updated on December 12, 2015

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