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Change Direction

Paths have a direction of travel. The start point is shown as a solid square, while all other points are empty white squares. This direction of travel has a crucial influence on the filling function when two paths overlap. Please read again about the direction of a path and its effect on the filling function in the introduction to the Vector Graphic module.

In order to change this direction of travel, and thus cut holes into other objects, you just click on this icon. The sequence of the points in the path is then simply reversed. The old last point of the path appears then as a solid square, and is therefore the new start of the path.

Tip: You can use this function also if you want to insert additional points before the start of a path. Simply reverse the direction of travel, select the last point of the path, and add new points. After this, you can reverse the path direction again, and the path is effectively extended at the front.


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Last updated on February 26, 2014

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