
Like the distortion process described above, rotation is an
operation that can be performed without loss of quality only for
vector objects. You can rotate an object frame by any amount without
getting any jaggies
or stepping effects
that you often
get with raster graphics. Select one or more objects and click on the
icon. If you have selected more than one object, they will be grouped
temporarily. We repeat as a reminder: This grouping is not connected
to the Join objects
function, the grouping will be terminated
immediately when clicking on an individual object.
Now, click anywhere in the layout window. This point marks the reference point for rotation. As you move the mouse cursor around this point, you will see an attendant arc, reflecting the angle of rotation. The centre of rotation lies at the mid-point of the object or group frame. To execute the rotation, just click the left mouse button again. if you have changed your mind in the meantime, a click of the right mouse button cancels the operation.
Tip: You can also rotate an object through a numerically specified angle. For this we recommend you place the calling of the Coordinate display on a macro.
The following small dialog appears, in which you can input the exact turning angle (in a counter-clockwise direction):

[Return] closes it again and executes the action.